I'm always interested in discussing AI combat systems, performance optimization, and innovative gameplay mechanics
Founder of Unusual Crypt Studios (Jan 2025 - Present), specializing in creating, developing, and validating video games across all platforms. Currently seeking opportunities with game studios that value innovative designers. I'm particularly interested in roles involving AI combat design, gameplay system architecture, and building the core systems that power game experiences.
Actively seeking Software Development, AI Combat Designer, and Gameplay Systems Designer
I typically respond within 24 hours
Successfully shipped games including Limitless Runner on Steam
Achieved 60+ FPS with 20+ concurrent AI agents in Blood and Sand, as a school project
Developed innovative solutions like procedural generation algorithms and dynamic animation systems
Experience leading cross-functional teams and collaborating across multiple time zones
Genuinely love creating engaging gameplay experiences
Whether you have a specific role in mind or just want to discuss potential opportunities, I'd love to hear from you.