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Let's Build Something Amazing

I'm always interested in discussing AI combat systems, performance optimization, and innovative gameplay mechanics

Get In Touch

Currently seeking opportunities with game studios that value a new designer to come and learn. I'm particularly interested in roles involving AI combat design, AI lifecycles, gameplay system designs, level design, and VFX art.

Current Status

Available for new opportunities

Actively seeking AI Combat Designer, Gameplay Systems Designer, Level Design, and VFX Art

Ideal Roles:

  • Junior AI Combat Designer
  • Junior Gameplay Systems Engineer
  • Junior Technical Game Designer
  • Junior AI Programmer
  • Junior Level Designer
  • Junior VFX Artist (Learning)

Response Time

I typically respond within 24 hours

Why Work With Me

Proven Track Record

Successfully shipped games including Limitless Runner on Steam

Performance Focused

Achieved 60+ FPS with 20+ concurrent AI agents in Blood and Sand, as a school project

Creative Problem Solver

Developed innovative solutions like procedural generation algorithms and dynamic animation systems

Team Player

Experience leading cross-functional teams and collaborating across multiple time zones

Recent Graduate

Fresh perspective with cutting-edge knowledge from Full Sail University's Game Design program

Passionate

Genuinely love creating engaging gameplay experiences

Ready to Start a Conversation?

Whether you have a specific role in mind or just want to discuss potential opportunities, I'd love to hear from you.