Joseph Brown

Unreal Engine Blueprints Specialist

I build high-performance gameplay systems in Unreal Engine, specializing in AI combat, procedural generation, and optimization. Published commercial game on Steam and currently developing multiplayer combat systems.

What I Build

5+ AI ENEMY ARCHETYPES

Behavior trees, adaptive difficulty, 60+ FPS with 20+ concurrent agents

PROCEDURAL GENERATION

Context-aware spawning, efficient memory management, performance-optimized systems

60+ FPS OPTIMIZATION

Stable performance across all game systems

Projects & Learning

Blood and Sand - AI Combat Project

Academic project focused on designing AI behavior systems using Blueprint visual scripting. Created enemy behaviors and fundamental combat mechanics to understand AI development concepts.

Academic Project AI Behaviors Blueprint-Based Modular Focus

Objectives Achieved:

  • AI behavior implementation using Blueprint visual scripting
  • Fundamental behavior trees for enemy decision-making
  • Modular system approach for testing different AI concepts
  • Small combat arena with environmental interactions
  • Focus on readable, predictable AI behaviors
Unreal Engine Blueprint Visual Scripting Behavior Trees AI Learning Academic Project

Blood and Sand Footage

Current Projects & Development

Expanding my skills with personal projects focusing on AI systems and procedural generation.

Current Focus Areas:

  • C++ programming fundamentals for game development
  • SOLID design principles
  • Agile development methodologies and team collaboration
  • Expanding from Blueprint scripting to C++ integration
  • Software development lifecycle and best practices
C++ Integration SOLID Agile/Scrum Professional Development

Continuous Development

Technical Skills

Game Development

  • Unreal Engine 5 Blueprint Visual Scripting (Intermediate)
  • AI Behavior Trees & State Machines
  • Game Mechanics Implementation
  • Level Design and Scripting
  • Performance Optimization Fundamentals
  • Steam Publishing Experience

Programming Skills

  • Blueprint Visual Scripting (Intermediate - Primary Tool)
  • C++ (Currently Learning - No Game Dev Experience Yet)
  • Python (Beginner - Scripting & Automation)
  • Java (Academic Experience)
  • Basic Debugging and Testing
  • Version Control (Git) - Basic Understanding

Development Tools & Workflow

  • Unreal Engine 5 Development Environment
  • Git and Perforce Version Control (Basic Branching & Merging)
  • Basic Agile/Scrum Understanding
  • Technical Documentation & Communication
  • Remote Team Collaboration
  • Project Organization & Best Practices

Let's Connect & Build Together

I'm excited to start my career in game development and eager to work along side experienced developers. Looking for opportunities where I can contribute my Blueprint scripting skills while growing my technical abilities in a supportive environment.

Email

nhbrown95@gmail.com

Phone

(916) 365-3666

LinkedIn

Professional Profile

GitHub

Portfolio